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The philosophical language used in Advaita Vedanta refers to examples and metaphors that we cannot relate to in today's world. However, when we try to understand the same concepts in today's language then a lot of points being said in those texts makes sense. For example, the classical example used in most of ancient texts to explain illusion is that of mistaking a rope with a snake in the dark, or the concept of mirage in desert. However, extrapolating the same to the idea of an illusory universe is impossible to grasp. Instead, if we try to understand the concepts with the current understanding of biology that every student goes through in their class 10 exams, then one can understand the illusory nature of the vision system that we all have. There are many levels of illusions that we now understand through the language of modern science. There is the illusory system created by our brains based on sensory input from the outer world Then there is the illusion of a deterministic world while we now know that both life (through random mutations) and the universe in its most elemental form (quantum world) is probabilistic in nature. We have the illusion of free will, while as biological entities most of the free will is again an illusion There are layers and layers of illusion. The proverbial Maya is a tough nut to crack.

Saturday, 29 April 2023

Chapter 4: Nature of our lives

 

We now understand that the world of experience that our brain creates is not the reality of the external universe. This world of experience is however good enough for us to navigate in the world that we live in, survive, and procreate.

Our lives, from birth to death, is a series of interactions with the external world synchronised with the rotation and revolution of the earth. We interact with the same type of objects from morning till evening with variations thrown in intermittently. For example, we wake up from the same type of bed in the morning, eat food for breakfast, do some work where we interact with other human beings and so on. In winter we wear woollen clothes followed by light clothes in summer and then again winter sets in when we get back to the woollen clothes. So, you see our behaviour predominantly has two sets of periodicities, one related to the day and night cycle of the earth and the other related to its yearly cycle around the sun. We call this the daily ritual and the yearly routine.

The point of emphasis here is that we interact with almost the same set of objects in our daily ritual and another set of objects characterising our yearly routine.

Our world is however defined by experiences. Our brain, in the initial phase of our lives, identifies and stores the code for each of these interactions in the form of sensations and experiences. It would have created a rich world of virtual reality where experience defines the game. For every interaction with an external object, we have a corresponding experience, a code. When we say that our lives are defined by two sets of interactions, one related to the day and night cycle and the other the yearly revolution of the earth, we mean two sequence of experiences, one corresponding to the day and night cycle of the earth and the other its yearly revolution. Since we understand only experience, our waking lives are a continuous series of experiences. You can think of them like the waves in the ocean. They come and go with every moment of our interacting lives.

Our experiences can be broadly classified into two categories, one that is good for us and the other which we want to avoid. Eating food when hungry, a mother nursing her new-born child and even getting up from bed once our sleep cycle is over are some of the examples of the good category. Getting eaten by a predator, a stone hitting us and getting slapped are some of the examples of the category that we want to avoid.

What drives our lives is the desire of good experiences and avoidance of the bad ones. We want to experience good food and once satiated, a good sleep, post which maybe a good conversation, and then perhaps a good music and so on. Nature however does not allow such a series of goodies and instead throws a series of bad experience to us like the experience of hunger which drives us to get food (hunt, collect, work, steal, …). We are not driven by the urge to interact with external objects but are driven by the experiences associated with those interactions.

Our game of life is played in this ocean of experiences, to seek some and avoid others. People are driven to the act of procreation to experience pleasure and not the fact that it will give rise to a new life nine months down the line. People eat food to experience taste and avoid the experience of hunger pangs. They don’t eat because it will allow their bodies to generate energy which will help them move or think. The twin experience of taste and hunger pangs hides the fact that eating allows the body to generate energy to move. They act as a façade to the reality of digestion, absorption and the energy producing Krebs cycle. Our brain creates a virtual reality of experiences, and our lives are driven by them.

In conclusion, the sum of all experiences is what defines our external facing lives. Every aspect of our external facing life has a corresponding experience playing its part inside our minds. Every act of ours, related to the external world, is done to enjoy good experiences and avoid the bad ones. The truth is that we live inside our minds and are trapped inside our own creation.

Wednesday, 26 April 2023

Chapter 3: Reality of the external world

 

We now know that sensations and experiences are nothing but codes that our brain creates to identify distinct and relevant interactions that our bodies have with external objects.

The brain thus creates a virtual reality environment with sensations and experiences as codes stored for all types of relevant interactions that we have with the outside world. So, what we perceive as reality is a façade that the brain creates for us to navigate in the world and survive in it with minimum efforts. Let us dwell on this point a bit more to sink in its import.

Consider a smartphone with different icons on its screen (e.g., the WhatsApp icon). The icon opens to an interactive environment where we can easily and intuitively message something important to a group of friends (staying with the WhatsApp application). We can easily do that because the user interface hides all the complexities of the world inside the software and the hardware of the device. Just imagine how difficult it would be for anyone to type a message by controlling the voltage and current parameters of the ICs inside the device. Reality of the system is not the user interface but voltage and current fluctuations across the VLSI circuits inside the hardware of the device.

Similarly, our brains give us a facade of sensations and experiences using which we go about doing our normal activities in this world. The façade of sensations and experience do not capture the reality of the external objects. Instead, they hide the complexities of the external world. The more we try to understand the reality of this universe through our sensory perceptions, the farther away we go from the true nature of that reality. Well, the above statement is not completely true because we are able to capture some aspects of that reality during our interactions with the external world, but a large part of that reality is designed to be hidden.

Pragmatists say that we will believe only what we see, but the truth is that at best what we see is only an anthropomorphic assessment of the reality. It is not the reality.

If what we perceive with our sensory apparatus is not the reality, then what is the reality of the external world that we dwell on?

We understood the motion of objects as we perceive them and interact with them. This is the realm of Newtonian physics. Once we look deeper into the reality of the objects in the Newtonian realm, we realise that these objects are a conglomeration of a vast number of molecules held together tightly and perceived as a single entity. Peek further in, and we understand that molecules themselves are build-up of atoms. The atoms are further constructed by subatomic particles using the laws of quantum physics, a realm so far away from our perception of reality that it is an alien world. We cannot relate to it with anything in our arsenal of sensory perceptions. The laws here are completely counter intuitive to our day-to-day experiences.

The question of the reality of objects does not however end here. One still asks what these subatomic particles are and how do they interact with each other to construct the atoms and the molecules. The answer is said to be given by the quantum field theory where everything is said to be a wave and particles are entities created by the interactions of these waves with each other. Is that the final answer to the question of what is the reality of an object? No and the quest goes on.

So, we don’t know the complete reality of the external world, at least not yet. Our sensory perceptions, which do not capture the true reality of the external objects are however good enough for us to navigate in the world that we live in, survive, and procreate. From the evolutionary perspective, this is all that matters but the fact remains that our experiences are hiding the truth and telling us only a story, a fantastic story but a story none the less.

Monday, 24 April 2023

Chapter 2: Why it is like this ?

 

Let me start with the conclusion of chapter 1, that sensations and experiences of external objects are nothing but codes that our brain creates to identify distinct interactions that our bodies have with them.

Question to ask now is why our brains are obsessed only with the interactions that our bodies have with the external world.

We know from our knowledge of high school science that as a first layer of approximation, solid objects are a collection of molecules, tightly held together and defining the shape of the object. The air that we breathe-in is also a collection of molecules that are free to move about in free space while water that we see in the rivers and oceans are a collection of molecules that are partially bound together so that they can move freely on the surface of the earth, but not in free space.

We cannot see these molecules, but they are what constitutes the nature of external objects. Now assume for a minute that we could somehow see all these molecules wriggling in solids, flowing in liquids, and moving freely in air. We would see so many molecules around us (  molecules in a mole of a substance). Our brains would be overwhelmed with this huge amount of information. How difficult it will be in navigating through this vast mess of molecules. To process any navigation through this reality would be almost impossible for our brains of current size.

Instead of focusing on the molecular reality of the external objects, our brain focuses on how our bodies interact with these external objects. It is only interested in knowing whether interacting with the object adds value to our survival (if it is a food item then go towards it but if it is a predator, then go away from it) or will the object cause harm to our bodies (avoid a moving stone coming towards us).

Not only are our brains interested in understanding the quality of our interactions with external objects, but they are only interested in understanding the interactions that we have with relevant external objects. As an example, if a bacterium hits our skin (unlike a moving stone hitting our skin) and does not enter our bodies, then it is of no consequence to us in terms of our navigation or survival on the earth. Or take the case of infrared light falling into our eyes, which does not have any evolutionary advantage for humans. It categorises all such interactions as irrelevant and does not create any code to identify and store such information in our memories. We therefore don’t experience bacterium sitting on our skins or infrared images in our visual experience.

It will be an interesting digression to understand why our brains have evolved to create visual sensations (code) only for the visible spectrum of the EM wave.

EM waves getting reflected from external objects and falling into our eyes, originates inside the Sun of our solar system. Frequency of the EM spectrum that carries maximum radiation energy depends on the internal temperature of a star, as defined by Plank’s distribution[3]. In the case of our Sun, the maximum energy is radiated in the yellow-green portion of the EM spectrum.

Notes:

[3] Planks distribution law for electromagnetic radiation is modelled on black body radiation and is given by the formula   


Additionally, while travelling through the empty space and before reaching the earth, most of x-ray and gamma ray components of the EM spectrum gets deflected by the magnetic field of the earth. Majority of the ultraviolet component of the travelling spectrum gets absorbed by the ozone layer of the earth’s atmosphere (however, there is still enough in the UV spectrum that escapes the ozone layer that is sufficient to cause skin cancer among a multitude of people). Hence, the EM wave falling on the surface of the earth is primarily the visible spectrum with maximum energy coming in at the yellow-green portion of that spectrum.

All objects on the surface of the earth deals primarily with the visible spectrum of the EM wave originating inside the Sun, absorbing some part of the spectrum, and reflecting others at its surface. Hence it makes sense for the evolutionary forces to deal only with the visible part of the EM spectrum.

Many animals like snakes have created additional methods to capture the infrared part of the EM wave. The infrared part is associated with heat produced in living bodies. Evolutionary forces have enabled snakes to create the visual sensation (code) for the infrared part of the EM spectrum for identifying and targeting living bodies emanating heat from their surfaces, for food. They are therefore able to capture the infrared part of the EM spectrum reaching the surface of the earth and getting reflected across objects. Snakes thus have a visual experience that includes the infrared frequencies.

An important fact to point out here is that different species have evolved different colour codes for the same frequency of the EM wave reaching their eyes. For example a dog sees a red rose in shades of brown[4].

In this chapter we modify the conclusion of chapter 1, by stating that not only are sensations and experiences of external objects, codes that our brain creates to identify distinct interactions but also the interactions must be relevant for the brain to associate a code for them.

 

Notes:

[4] While humans have 3 cones in their eyes, dogs have two cones corresponding to yellow and blue colours. Thus shades of red and green probably looks like browns and grey scale.

Chapter 1: Anatomy of an Experience

 

‘The task is not so much to see what no one has yet seen; but to think what nobody has yet thought, about which everybody has seen.

ERWIN SCHRODINGER

 

Let me start with colour of a rose because that is where this whole thought process started.

It is now clear that colour of a rose, or for that matter any object, is an experience created in our minds. Objects don’t have colour. The proverbial red rose is colourless. Let us see why.

When we look at a non-luminous object, electromagnetic waves (EM) reflect from its outer surface and gets into our eyes, falling on our retinas. From the retinas, electrical impulses shoot through our optic nerves and reaches the occipital lobes of our brains where the experience of vision is created. Exactly how our brain creates the experience of vision is still not clear, though neuroscience research has reached the stage where one can start mapping this experience to the triggering of specific sets of neurons in our brains[1].

Thus, seeing an object is nothing more than triggering of specific neurons inside our brains, initiated by the interactions between the EM waves and our eyes.

Our brain has been designed through the evolutionary process to focus only on how our bodies interact with external objects (for vision, it is interaction with EM waves). It is not designed to understand the reality of those external objects. It makes more survival sense to know how big and far away an object is from us than to know the number of molecules it is made up off. It is this relentless focus on the quality of our interactions with external objects that has helped us navigate in this world and survive as a species.

Our brain is thus programmed to identify different types of interactions that our bodies have with external objects. It stores these interactions in the form of experiences, which are nothing but codes that the brain creates to identify these interactions. All sensory experiences are essentially codes that the brain creates and stores in memory for future reference.

Continuing with our example of the experience of vision, during vision our brain creates and stores code for broadly two types of information associated with the EM wave 1) frequency of the EM wave 2) relative distance between the point of reflection and our eyes

 

Notes

[1] Vision creation is a very elaborate process. It involves thirty or more areas of the brain each focusing on a slightly different aspect of creation of the visual perception. For example, damage to an area called V4 makes a person colour blind while damage to the area called MT (mid temporal) makes a person motion blind

 

Frequency of the EM wave reaching our eyes is associated with the sensation of colour. Our brain has distinct colour codes (e.g. RED colour) for the visible spectrum of the EM Waves. Thus, colour is a code that our brain associates with the frequency of the EM wave reaching our eyes and since the EM wave originates from a point on the surface of an object, our brain associates that point on the object with this EM wave and its colour code. This is how we experience the colour of an object[2].

Since the EM waves have very small wavelengths, compared to the external objects, our brain can resolve small differences in distance between different points on the surface of the objects being viewed from our eyes. It allows the brain to create a view of the shape of the object and its relative distance from other objects in the field of vision. Our brain stores this spatial view of the external objects as the code for sight (it is a complex combination of codes for object shapes, colour, and spatial distances between objects).

Like colour and shape, external objects don’t have the property of smell. Odour is also a sensation created inside our brains. The sensation of odour corresponds to specific olfactory codes that our brain creates to identify the chemicals that reaches our nose.

Similar process is adopted for the sensations of taste, touch, and sound.

The brain also creates the sensation of pain when an external object hits us causing damage to our skins. In the case of pain however, the brain is interested in the location of the body where the damage has occurred.

Our brains can create and store in memory a group of sensations (read codes) for a given event to form an experience. For example, we get the sensations of vision, sound, and pain when a stone hits us.  This complex array of sensations (codes) grouped together and stored in memory can tell us in future to avoid a moving stone coming our way. The multi-dimensional nature of our experience of an event is what has helped us navigate and survive on earth.

Since the sensation of pain is associated with damage in some form of our material body, it is not limited to damage due to external objects only, it can also be created if there is damage inside our bodies. Sensation of pain inside body is normally not associated with any other form of sensation (code) like vision, sound, or smell. Spatial location and intensity of the pain is all that the brain is interested in for internal damages and it has separate codes for each of these features of the experience.

To conclude, sensations or experiences are nothing but codes that our brain creates to identify distinct interactions that our bodies have with external objects.

 

Notes

[2] Perception of colour is an involved process in our brains, involving cones in retina to activation of an area in the brain called V4

 

The Gayatri Mantra & significance of Om

  ॐ   भूर्भुवः   स्वः तत्सवितुर्वरेण्यं भर्गो   देवस्य   धीमहि धियो   यो   नः   प्रचोदयात्   ॥ Om Bhuur-Bhuvah Svah Tat-Savitur-Varenny...